When does zevran join
She thanked the man repeatedly and it inspired her to become a rogue herself; as mentioned in Dragon Age: Origins , the assassin was Zevran, and an 'artist', according to Isabela. Since the end of the Blight, Zevran has been trying to dismantle the Crows from the inside. Four months after the end of the Blight, master Eoman Arainai had been killed with evidence showing a Crow responsible though no contract had been taken out on him. Four other members of House Arainai died in similar circumstances over the next three years.
Grandmasters Runn and Availa died soon after at the hands of an unknown assassin. By Dragon, Zevran was said to have two out of the seven Guildmasters in his pocket, and to be responsible for the death of the Guildmaster of Rialto. As a result of his activities, Zevran is being hunted by the Crows.
He may be encountered in a cave near the Dalish camp after Hawke accepts the quest A Murder of Crows , given by an Antivan named Nuncio at the beginning of Act 3. Hawke will have the option of bringing him back to his employer, letting him go or fighting him. If Hawke let Zevran go and killed the Crows hunting him, he will appear during the final battle with Meredith to aid Hawke. If Zevran was not in a loving relationship with the Warden at the end of Dragon Age: Origins , Isabela is not in the party, and at least one of the flirtatious dialogue paths is chosen when talking to him, he will offer to "get to know" Hawke after the Crows are eliminated.
If an un-romanced Isabela is present, she will demand sex from Zevran. Even if Hawke is in a relationship with Isabela, she will ask Zevran for sex. Hawke can ask her not to and Isabela will comply, telling Hawke they had better make up for it with sex later. Alternatively, a Hawke of either gender can join them in a threesome.
If the Champion is in a relationship with Anders, Fenris, or Merrill and they are present when Zevran makes his offer, they will react jealously and Zevran will retract his offer. Hawke may still go through with the counter with no approval change if the love interest is not in the active party except Sebastian. Zevran is mentioned in several war table operations. If Zevran was not romanced: If the Inquisitor uses the services of the Antivan Crows to deal with Lord Enzo , Leliana receives a message from Zevran, apologizing for killing a Crow assassin in the Inquisition's employ and offering to finish the job himself—for only a moderate price in consideration of his friendship with the spymaster.
After helping the Inquisition kill Lord Enzo in Hercinia , Zevran asks for their help in evading the Antivan Crows, who have sent men after him in retaliation for stealing one of their targets and claiming the money from the assassination contract. A supposed master of seduction, Zevran will blatantly flirt with the Warden, in addition to some of the other companions, even if only in jest.
He is typically undeterred by anything short of a firm and clear rejection of his advances, thus making it easy to start a relationship with the Warden, regardless of gender. Almost immediately after being recruited into the team he will reveal his attraction to the Warden, and from there the Warden can drop unsubtle hints that the thought is reciprocated.
It is a simple enough matter to get into Zevran's good graces. He enjoys playful innuendo and being asked of his exploits, and as long as the Warden can accept his sexual history, the romance will continue.
He can be asked to accompany the Warden back to their tent with a moderately high approval rating, which he happily accepts. Afterward, he explains that he holds no claim on the player character and it is their choice to either continue the relationship or end it there.
Conversely, if Zevran has a high approval of the Warden and they have not yet asked him to bed, he will offer his company for the night. Asking Zevran about love afterwards will result in a loss of approval, though telling him it's a one night stand will result in a significantly larger approval loss as well as ending the relationship.
Zevran is just as faithful as the other romance partners once in a relationship. Indeed, according to David Gaider , Zevran finds himself quite surprised by a stable romantic relationship with the Warden. Though his reputation as a laughing lover is not undeserved, Zevran had—until meeting the Warden—assumed his life would consist only of "shallow encounters and jobs to be completed," and that he himself was undeserving and in fact incapable of love.
A blooming romance with the Warden forces Zevran to confront and admit his own deep feelings. As much as the Warden benefits from Zevran's company, it is fair to say as well that their love is literally life-changing for the assassin.
If the Warden is concurrently romancing Alistair, Leliana, or Morrigan, Zevran will eventually ask if that relationship is going anywhere. He will offer to step aside to avoid complications down the road, stating they have "had their fun" but the Warden should pursue the path of lasting happiness, though there is some indication, as noted above, that his feelings run quite a bit deeper than he is letting on.
Choosing to stay with Zevran will result in a significant approval boost while dumping him will produce a corresponding approval loss. While Zevran and the Warden can become very close quite soon after starting the romance, Zevran's approval rating won't switch to "love" until after the calling of the Landsmeet. The party encounters and slays Zevran's old friend Taliesen, and with that Zevran is given a reprieve from being hunted by the Crows.
In gratitude, he offers the Warden an earring. Upon being asked if the item is a token of his affection, Zevran will give an awkward response that should make the answer obvious. However, pushing him to actually say so will result in a refusal to hand over the earring and a minor approval drop. Another alternative is to refuse the earring altogether, which will also cause disapproval.
Later, he will offer it to the Warden again if the right dialogue choices are made when pressing Zevran on why he no longer accepts their sexual advances -see below-. There is an option to suggest that the earring represents a proposal, which Zevran will agree to if it is the Warden's wish that it be taken as such.
This apparently is what Zevran wishes as well. If the Warden decides a proposal is too much after suggesting it, however, the relationship ends as Zevran wants some promise of a future together. After he has offered the earring, Zevran will refuse sexual encounters. If prompted to give a reason why, or asked if he wants to end the relationship, he will snap at the Warden and end the conversation with a small gain of approval. When asked about his change in behavior he explains that he is confused about his feelings, and from here the Warden will have to either express love or end the romance.
If the conversation ends well, Zevran will again take the Warden's bed and, more importantly, their relationship will continue. If the Warden survives the fight with the Archdemon and elects to rebuild the Grey Wardens, Zevran will assist with recruitment and training though he will never actually join.
The Warden electing to remain in Denerim, return to their clan, travel, or other such options will result in Zevran staying around for a time. A Cousland Warden is also able to keep Zevran as a consort if his approval rating is high enough, even if they choose to marry Alistair or Anora and becoming a co-ruler of Ferelden.
There is an additional conversation with him regarding this once the engagement is announced, where he will ask about where he stands and whether or not the romance will continue in spite of the upcoming nuptials. Finally, if the Warden makes the ultimate sacrifice in the final battle, the epilogue notes that Zevran, despite frequent offers of bed partners, never loved again.
Zevran enjoys leather items and bars of gold or silver. As you befriend Zevran and gain his approval , he will gain the following additional skills:. Dragon Age Wiki Explore. Dragon Age Series. Explore Wikis Community Central. Register Don't have an account? Zevran Arainai. Edit source History Talk Do you like this video? Accepted Answer. You need to do some of the plot related quests.
Cutscene ensues, then you'll encounter him on the world map. I had done the Arl of Redcliffe and Circle of Mages when the cutscene happened for me. User Info: theverbisalie. Other Answers. Zevran will randomly attack you at some point as you travel the map. After you defeat him, make sure you choose the option to let him live, and then he will join. Also, make sure you keep your influence with him up, because if you dont, at the end of the game he will betray you! User Info: agianola Since blood has inherent magical abilities, it is quite powerful and equally as feared.
In most cases, the Master Ritual Stone can be activated with a Weak Activation Crystal, which will cost the owner a good deal of LP and cause the desired effect. It is one of three potential quests which a mage Inquisitor can complete to obtain the Rift Mage specialization.
Assemble of Tome of Rifts, study rift magic, and Your Trainer will reveal the secrets of the Rift Mage specialization. The Rift Mage is better if you want to be a nuker. The Knight Enchanter is the closest thing the game has to a cleric-type character. With the right passive abilities, you can make yourself invincible and spam Clean Burn to both damage the enemy and support the party via barriers and crowd control.
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